TeePee Games Partners with Hitpoint
TeePee Games, the rapidly growing games discovery platform for social, smartphone and online flash games, confirmed it has partnered with game developer HitPoint Inc. The collaboration will see HitPoint Inc.’s popular Facebook games Gun Bros, Build-A-Lot-Metropolis and Organized Crime be made available on the TeePee Games discovery portal. HitPoint Inc. is a developer of PC/Mac, mobile, social and online Flash games. In its four years of operation the company has produced more than 30 titles, working closely with various ad agencies, game publishers and independent producers to develop games for a range of well known brands. Gun Bros is a fast paced top down action shooter. Taking control of the brothers Percy and Francis Gun from the Freakishly Rugged Advanced Genetics Galactic Enforcement Division (F.R.A.G.G.E.D), players must blast their way through each level to protect the cosmos from the Tyrannical Oppressors of Life (T.O.O.L).
Build-A-Lot-Metropolis is the latest addition to the highly addictive strategy based ‘Build-A-Lot’ game franchise. The city building simulation game will see players work their way up the real estate ladder as they build a house, community and profit in order to ‘build-a-lot’ and achieve the ultimate goal of creating a Metropolis. Organized Crime is a multiplayer text role-playing game in which the aim is to become the most powerful crime boss in New York. Players will need to work their way up the ladder – earn money, power and respect by completing risky jobs and getting involved in dangerous fights.


Howell International recently announced the first batch of exhibitors for the 
Japanese mobile social gaming firm
Tanaka also said he expects more growth in the Japanese market, where Gree boasted more than 25 million users as of March 2011. “The population is about 120 to 130 million, so I think there is still room for growth,” he said. Concerns about the economy in the United States, where consumers are gloomy with unemployment stuck over 9 percent, (ID:nLDE7520PE) are unlikely to affect the company’s expansion, he said. “I don’t think there’s a connection. We have grown very rapidly in Japan in the past few years, even though the economy has not been good,” he said. “It’s a cheap way of enjoying games, because you don’t have to buy a console,” he added. DeNA said in October last year it would pay up to $403 million to buy out U.S. rival ngmoco as it bids to build up its own global network.
Social game developers now have a solution that enables them to expand game distribution and monetization beyond Facebook and into the Web. Today Adknowledge launched
Akamai Technologies Hong Kong Limited, provider of cloud optimization services, today announced that 6waves Inc., a leading international publisher and developer of gaming applications, is leveraging Akamai’s Dynamic Site Delivery solutions. These will enable 6waves to enhance the delivery of its social media games and applications to social networking platforms, including Facebook and Yabage in Japan. Akamai supports 6waves in the delivery of some of the most popular social games including
In addition, Akamai’s platform gives 6waves the ability to scale quickly and enter new markets, without the need to deploy any new hardware or software. “Through partnerships with top developers, 6waves aims to publish the next generation of social games to cover every genre, language, and platform to reach a global audience,” said Rex Ng, Chief Executive Officer, 6waves. “With the rapid growth of game developers and many popular game titles, the social gaming industry is becoming increasingly competitive. Akamai’s support enables us to work with game developers to provide a fast, reliable and high quality social gaming experience to players around the world.” 6waves’ business model provides distribution and monetization solutions for developers by delivering high quality social games to its global network of 50 million monthly active players. Currently 35 per cent of 6waves users are in Asia, 30 per cent in the United States, 25 per cent in Europe and the remaining 10 per cent spread across the rest of the World.
“The success of 6waves’ business is dependent on the quality and speed at which it delivers its social games to the end-user. The consumer’s experience is critical – if it takes too long to download a game, users won’t come back,” said Betty Lin, Regional Manager, Hong Kong and Taiwan, Akamai Technologies Hong Kong Limited. “As 6waves continues to grow globally, Akamai will help the company overcome the challenges and limits of the public Internet to deliver all of its content across its global platform. This will allow the team at 6waves to focus on its expansion strategy and new initiatives, without having to worry about the performance of the IT infrastructure.”
Mobile entertainment platform MocoSpace today announces to have surpassed 20 million members. The company is also launching four new games on the MocoSpace Games Platform: Cage Fighter from New Game Town, In the Club from Upgraded Studios and Goosy Avatar and Goosy Pets from CelanderUS. All four games involve a social aspect as players can connect with their friends, and also make new friends via the gaming experience. All games are free to play and can be accessed on any phone with access to the Internet – no app required. New Game Town (NGT) has worked with MocoSpace to create a game called Cage Fighter. In Cage Fighter, players may create a fighter, hire a trainer, and compete with friends. Cage Fighter is New Game Town’s second HTML5 game – the company has already launched Happy Farm on MocoSpace, and is currently working on its third title. Upgraded Studios’ In the Club invites players to build a nightclub from the ground up. Upgraded Studios was established earlier this year with a goal of developing cross platform technology and games software
CelanderUS is creating the other two new games for MocoSpace; Goosy Avatar will launch first, followed by Goosy Pets. CelanderUS is based in Denmark and the United States, and was established in 1996. The company has been in the mobile and Internet business for ten years, spending the last five years focused primarily on distribution and development of mobile content, multiplayer platforms and mobile communities. “The game industry is still focused on apps, but we’ve proven over the past year that millions of Americans are already playing and buying virtual goods in HTML5 mobile social games. Thanks to new innovations of our platform, we’ve made HTML5 game graphics and play as good as the app and playable for anyone with a smartphone, regardless of whether they’re using iOS or Android,” states MocoSpace CTO and co-founder Jamie Hall.
Berlin based offer-based payments platform 

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Social Point’s most successful games so far are 


